Somatry / Field guide
How to play Somatry
Your investigation starts with a file, not a suspect. Read the records, preserve what matters and use the evidence to explain what happened. This guide introduces the process without revealing a case solution.
- 01 / Read
Examine the record.
Explore message threads, voicemails, bank records, browser history, gate logs, interview transcripts and coroner reports. Compare names, places and timestamps across the file. Everything you need to solve the case is in the evidence.
- 02 / Flag
Preserve the details.
Press and hold a detail in the game to flag it. Only flagged evidence can go into your report. A message and a gate entry may tell different parts of the same story, so keep the records you want to connect.
- 03 / Report
Make your case.
Identify the killer, the method, the motive and the moment. When you submit a report, the Bureau tells you how many answers are right, never which ones. Revisit the evidence and reconsider the parts of your explanation that do not fit.
Try the evidence desk
This illustration introduces the read, flag and report flow. It is a website preview, not a playable case from the game.
Read between the lines.
A message. A timestamp. An alibi that almost holds. Examine the records and decide what deserves a closer look.
Gameplay illustration · No case spoilers
Recovered correspondence
One last message.
When a case feels impossible
- Read the original records again before changing your report.
- Compare a person’s account with messages and logs from the same time.
- Check that the evidence you need has been flagged.
- Use a Consult with a colleague. Each case has three Consults, never for sale.
Every case is solvable with the clues in its file.
Start with one complete mystery
At launch, your first case will be free and complete. One purchase unlocks the other 49 cases across Coldmere, Ashport and Palewater.